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SDL2 for m68k Amiga attempt...

Forums > Vintage Commodore > Amiga

lauland
Tinkerer
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Joined: Dec 12, 2023
Posts: 39
Likes: 28
May 18, 2025 - #1
See screenshots 4 and 5 here:

I wondered what would happen if I changed "m68k-apple-macos-gcc" to "m68k-amigaos-gcc" in my Makefile?

Added just enough code to get it properly building, then sketched out a bare minimum video driver, using CyberGfx to handle 32 bit pixels.

Will upload to my github soon.

lauland
Tinkerer
--------
Joined: Dec 12, 2023
Posts: 39
Likes: 28
May 19, 2025 - #2
git clone https://github.com/laulandn/sdl2macos9.git
(Yes, same tree for MacOS 7/8/9 also)
cd sdl2macos9/SDL-main
(Don't use configure, uses gcc from AmigaPorts or elsewhere)
make -fMakefile.amigaos3
cd test; make -fMakefile.amigaos3
Try out testcopyrenderex, testsprite2, teststreaming etc on Amiga or in emu.

Certainly won't win any speed races, but it's a start.

lauland
Tinkerer
--------
Joined: Dec 12, 2023
Posts: 39
Likes: 28
May 26, 2025 - #3
Very early (and limited) AmigaOS 3 versions of SDL2_image, SDL2_mixer, SDL2_ttf, and SDL2_gfx now building. They work as far as they can.
At https://macintoshgarden.org/apps/sdl2-macos-9-rough-draft

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